If I strafe left as I change weapon, I will hear the weapon switch sound coming from my right. This way you would be able to know if it was a direct hit when you don’t get to see the projectile hit your opponent. For direct hits with grenades and rockets, the hit sound would need to be significantly more low pitched (or even different). Conversely, the less damage dealt, the less low pitched the hit sound is. The more damage dealt, the more low pitched the hit sound his.
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